Environment and short animation were created using Unreal Engine 4 with the sound design done in Avid!
Lighting
The Last Stop is all about a location rather than a person or a character and light is the main component of this world's existence.
Unreal Engine

Adding Light

Unreal Engine

Adding Light, Fog, and Post Process Volume

Unreal Engine

Adding Light, Fog, and Post Process Volume

Unreal Engine

Before and After Post Process Volume

Development
To accomplish the last shot of the scene, I created a particle that emits based on the given mesh. You can see the setup below:
Unreal Engine Particles

Particles Emit to Recreate the Given Mesh

And here is my Master Material set up for the project:
Unreal Engine Material

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