A puzzle game based on Monument Valley and Superhot!
Isometric Game

Third Person Camera

Isometric Game

First Person Camera

Monument Valley inspired the art style and camera setup. However, here you have the option to switch back and forth between a third-person isometric and a first-person camera view to solve the puzzle and finish the level.
The twist of the game is that time moves as you do! The character's movement controls time and objects' movement such as the bullet and moving platforms.
Playthrough
You can play the game yourself by clicking the link below! The game contains audio as soon as you launch this link!
UI Design
Development
For making this project I used the Unity game engine. I model the building in Maya, and generated shaders in Unity.
I did the programming side of the game as well. I used a mix of C# coding language and a node-based plugin called PlayMaker.
Unity game development

In Engine Setup

Playmaker

Camera Dynamic Setup Using PlayMaker Visual Coding

C# language

First and Third Person Character Setup in C#

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